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Cinema4d lite
Cinema4d lite











the new Customer buys a plugin from Vendor.

cinema4d lite

The basic workflow can be streamlined as: With Cinema 4D R21 a new licensing workflow has been envisioned for plugin vendors willing to license their product for Cinema 4D.

cinema4d lite

  • plugin licenses being provisioned in a LAN environment by either the new MAXON License Server or the RLM Server.
  • plugins to load plugin licenses (either locally or online) and to compare values stored in the license with the values retrieve from the running instance of Cinema.
  • plugin vendors retrieving information about Cinema 4D license in order to hook their licenses to this data.
  • It must be noted that the new mechanism is not replacing the old one and doesn't grant the same level of functionality.
  • GeGetUserName() (defined in c4d_general.h).
  • ExportLicenses() (defined in c4d_general.h).
  • GetGeneralLicensingInformation() (defined in c4d_general.h).
  • In Cinema 4D R21 the following functions have been introduced and are detailed later on:

    cinema4d lite

    More specifically the following class has been removed in Cinema 4D R21: This manual contains information with regard to the new Cinema 4D R21 licensing functions that have been introduced to substitute the previous classes / methods available in earlier versions.













    Cinema4d lite